Exercise 10.2

Modeling a Building Component

Introduction:

There are two primary ways to use the power of 3D computer modeling software to produce architectural models. In this exercise, you will explore “modeling through layers of details.” For this exercise, you will be modeling a piece of a concrete walking bridge that you will use later in the class.

Part 1:

  1. Begin by drawing the shape documented below (units are in inches). The point indicated with the arrow should be the origin (0,0). This is the cross section of the bridge you will be making. For this step, you will need to use Snap (Rhinoceros Tutorial 5.3), Osnap (Rhinoceros Tutorial 5.4), & the polyline tool (Rhinoceros Tutorial 5.5). You may wish to do this step in the “Top” viewport, then switch to the “Perspective” viewport for the next step.
  2. Next, use the Rotate3D command (Rhinoceros Tutorial 5.6) to rotate the object into the vertical position.
  3. Now, use the Offset command (Rhinoceros Tutorial 5.7) to create another object 4 feet from the first.
  4. Select both objects and type “explode” to create individual line segments from the polylines.
  5. Select two opposing curves and use the Surface>Loft command (type “loft” in the command line) to create a surface between the curves. Repeat this process for each pair of curves.
  6. Next, draw two diagonal lines (dashed below) across corners of each end and two horizontal lines extending from the walking surface to the outside of the section (shown dashed below also).
  7. Select the curves surrounding each potential end surface and use the Surface>Patch command (Rhinoceros Tutorial 5.8) to create 5 surfaces for each end of your object.
  8. Now use the Surface>Chamfer Surfaces (type ChamferSrf into the command line) to create beveled corners between each surface. You will need to adjust the distance to be 3/8” (0.375) then select the first surface followed by the second surface.
  9. When you have finished chamfering both sides, use the Edit>Trim command (Rhinoceros Tutorial 5.9) to clean up any unnecessary surfaces.
  10. Set up a view of the final object that you like. Click the render button on the toolbar (or Render>Render) to create a rendered view of your final shape.
  11. Use File>Save As… to save a .jpg to your flash drive. Please also save your Rhino (.3dm) file to your flash drive.
  12. Post your resulting .jpg to the course website (click on the “Posts” link, then the “Add New” link).

Download .pdf of Exercise 10.2

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