Working with (multiple) lofted surfaces
In this exercise, work to build the outside skin of a skyscraper. If you are in the “Skyscraper Studio,” you may work with your current building. If you are not in the “Skyscraper Studio,” please use a building base of 200’x100’ with a height of 600’ (50 stories at 12’ each). Please have at least one side of the building twist or bulge. Please tap your creativity for this assignment.
- Please begin by creating the base of your building and the top of your building. You can start with a base rectangle for the bottom and top and use the loft command to create the initial skin.
- Use the cage edit command or the edit control points (pointson) to modify the overall shape of the building. Examples will be shown in class.
- You will now have a complex surface. Please continue to work on the shape of your building. You may wish to rebuild the curves/surfaces or add additional cage edit points to achieve a unique, interesting design.
- Create a rectangular surface larger than the shape of your building. Use the array command to create each floor of the building (50 floors).
- Now, use the Curve>Curve From Object>Intersection to create a series of curves that represent each floor plate of the final building. Make sure to move these objects to a new layer before de-selecting them!
- Turn off all layers except for the layer created in step 5. Use the loft command (again) to create a loft with “straight sections.” We will use this model for Exercise 10.10 on Wednesday.
- Please establish some basic materials for each surface and apply a simple directional light. Render your output and post it to the course website by the end of class today.