Rhino 5.16 [material properties]

"Working with Material Properties in Rhino"


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  1. Begin with a new or existing Rhinoceros model.
  2. Select the surface/polygon on which you wish to edit the material properties.
  3. Click on the Edit Material Properties button or type PropertiesPage into the command line followed by “m” for materials.R5-MaterialsButton
  4. The Properties: Materials window appears (usually docked to the right side of your work area).
  5. The “Assign By” option allows you to assign a given material by Layer, Parent, Plug-in, or Basic. For a single material, select Basic.
  6. There are a series of options for the basic material, each is explained below.
    • Color: This allows you to change the base color of any material. Colors are selected using the HSB or RGB color system. Generally, try to pick very light colors as often the deeper colors are too strong for final renderings.
    • Gloss Color: When viewing under direct light, this is the color of the reflective area.
    • Gloss Finish: Allows you to adjust the strength of the reflection.
    • Transparency: This option allows you to adjust the transparency of the object. The higher the number (up to 100) the greater the transparency.[premium content]

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