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- To package (“pack”) the a desired material, open the V-Ray Material Editor.
- Right-click on the name of the material
- Select “Pack Material”
- Navigate to your flash drive resources folder (or other appropriate folder) and save your material. V-Ray will save a .zip file with your material and all referenced files used by your material.
- To use/load this material, you must unzip the archive and then follow V-Ray 8.12 [import .vismat].
Note: Below is for earlier versions of V-Ray. If you have V-Ray 1.5 and above, follow the instructions above.
- Often, once you have worked to create and refine a given material, you will want to save that material for later use.
- In the V-Ray material editor, right click on your finished material and select “Export.”
- Give your material a descriptive name, navigate to a V-Ray materials folder on your flash drive and click the Save button.
- Note: You will need to save the texture, transparency, bump, displacement, etc. maps with your .vismat file. I suggest putting them all together in a folder with the name of the material and the sample file (created below).
- Often, I find it useful to have a rendered version of your material for quick reference. You can create a simple set of shapes and perform a rendering or you can download a sample file from the course website by navigating to this tutorial (Tutorials>V-Ray>V-Ray 8.11 [export .vismat]).
- Once you have downloaded the above file, open it in Rhinoceros. Follow V-Ray 8.12 [import material] to import the .vismat file you created in step 3.
- Render your scene and save the file into the same folder where you saved your .vismat material in step 3. Append “_Sample” to the filename for easy recognition.
- Right click on the folder in your flash drive and select “Send To>Compressed (Zipped) Folder”
- Upload this .zip file to the course website (so you can always find it) along with the _sample image file you created in step 6. Tag your material in the “Rhinoceros Materials” section so that it is searchable and categorized then publish your post.
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