V-Ray 8.4 [material reflection layers]

“Material Reflection Layers”


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  1. Open the Material Editor and select a material you wish to edit.
  2. Right click on the material name and navigate to Create Layer>Reflection.
    • Note: If your material already has a reflection layer, skip to step 3.
  3. Click on the Reflection Options tab and click the “M” next to the Reflection Color.[premium content]
  4. Under the Common section, confirm “Fresnel” is selected (this is correct for everything except mirrors/chrome or other really shiny objects). Click “Apply.”[premium content]
    • Note: Changing the value of the Index of Refraction (IOR) will change the reflective quality of the material. A Fresnel IOR of 2.5 for example will make the material appear more metallic when rendered. Explore changing the IOR to create better rendered materials.
  5. You can also change the value of the Reflection Glossiness down from 1 to 0.5 to make the finish of the material more matte than glossy.
    • Note: Values below 0.5 approximate materials without gloss and are therefore better left without a material reflection layer for faster rendering.

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