Exercise 223

Interior Day Renderings & Continuing V-Ray Lighting


In this exercise, you will work establish an interior perspective to render. You will also add lighting to the scene and control the output of the lighting. Please note: Save your work from Exercise 221 and then save a copy of your file before beginning this exercise. You should also save your V-Ray settings as a .visopt file.

Part 1: Setting up your view in Rhinoceros

  • Follow Rhinoceros 5.28 [saved views] to set up a named view of your interior. You may wish to change the lens length down to 18(mm) to mimic a wide angle lens camera.
  • Make sure your scene has appropriate materials assigned. If necessary, adjust texture maps to make materials have appropriate scale.
    • Note: You should leave your environment and background lighting as it was in exercise 221. You may, however turn off your sun if necessary (just turn off the layer).

Part 2: Adding Lights.

  • Identify 2-4 places where you would like to add lights to your interior rendering.
    • Note: The rendering you are going to do today is a daytime, interior rendering. You will likely turn lights on, but they will not be as dramatic as they will be at night.
  • Add the lights you created in Exercise 222 to your scene. Remember you will still need to create the V-Ray lights (spotlight or pointlight) to cast light on the scene.

Part 3: Save Your Rendering(s) and Channels

Change your Secondary GI Engine to “Brute Force” and perform a final rendering. Ideally the final rendering would be 800px or larger along the larger size though this will depend on the time remaining in lab. If you want to shorten the time to render, change the Secondary GI Engine to “Light Cache.”

Part 4: Finesse & Final Image

Post your work to the course website by the end of class today. You should comment on 3 other students’ renderings for this exercise.