In this exercise, you will work establish an interior perspective to render. You will also add lighting to the scene and control the output of the lighting. Please note: Save your work from Exercise 219 and then save a copy of your file before beginning this exercise. You should also save your V-Ray settings as a .visopt file.
Part 1: Setting up your view in Rhinoceros
- Follow Rhinoceros 5.28 [Saved Views] to set up a named view of your interior. You may wish to change the lens length down to 18(mm) to mimic a wide angle lens camera.
- Make sure your scene has appropriate materials assigned. If necessary, adjust texture maps to make materials have an appropriate scale.
- Note: You should leave your environment and background lighting as it was in Exercise 219. You may, however, turn off your sun if necessary (just turn off the layer).
Part 2: Adding Lights.
- Identify 2-4 places where you would like to add lights to your interior rendering.
- Note: The rendering you are going to do today is a daytime, interior rendering. You will likely turn lights on, but they will not be as dramatic as they will be at night.
- Add the lights you created in Exercise 220 to your scene. Remember you will still need to create the V-Ray lights (spotlight or pointlight) to cast light on the scene.
Part 3: Save Your Rendering(s) and Channels
- Make sure to visit the “VFB channels” section of the V-Ray options window and choose “RGB Color,” “Alpha,” “Reflection,” “Shadow,” “Lighting,” “RenderID,” “Material ID,” “Z-Depth,” & “Background.” Make sure to save all channels when you save your work (click on the multiple disk icon in the render frame after rendering is complete).
Part 4: Finesse & Final Image
- Post your work to the course website by the end of class today. You should comment on 3 other students’ renderings for this exercise.