Exercise 221

Interior Renderings & Lighting

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In this exercise, you will work to establish an interior perspective to render.  You will also add lighting to the scene and control the output of the lighting.  Please note:  Save your work from Exercise 219 and then save a copy of your file before beginning this exercise.  You should also save your V-Ray settings as a .visopt file.

Part 1: Setting up your view in Rhinoceros

  • Follow Rhinoceros 5.28 [Saved Views] to set up a named view of your interior.  You may wish to change the lens length down to 18(mm) to mimic a wide-angle lens camera.
  • Make sure your scene has appropriate materials assigned.  If necessary, adjust texture maps to make materials have an appropriate scale.
    • Note:  You should leave your environment and background lighting as it was in Exercise 219.  You may, however, turn off your sun if necessary (just turn off the layer).

Part 2:  Adding Lights.

  • Identify 2-4 places where you would like to add lights to your interior rendering.
    • Note:  The rendering you are going to do today is a daytime, interior rendering.  You will likely turn lights on, but they will not be as dramatic as they will be at night.
  • Add the lights you created in Exercise 220 to your scene.  Remember you will still need to create the V-Ray lights (spotlight or point light) to cast light on the scene.

Part 3: Save Your Rendering(s) and Channels

  • Follow V-Ray 8.25 [channels] to save your RGB rendering and supplemental render channels (render elements).  You should get in the habit of saving these render channels (elements) as they will help you with Photoshop collage and touch up later.

Part 4: Finesse & Final Image

  • Post your work to the course website by the end of class today.  You should comment on 3 other students’ renderings for this exercise.