Rhino 5.12 [Cage Edit]

“Editing with the Cage Edit Command”

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  1. Begin with a new or existing Rhinoceros model.
  2. Select Transform>Cage Editing>Create Cage.
    • Note:  You can skip the creation of a cage and jump directly to step 8.  You will be prompted to create a cage if you did not do so already.
  3. Next, you can select the First corner of base or you can type “B” for Bounding Box, “D” for Diagonal, “P” for 3Point, “V” for Vertical, or “C” for Center. Each method of creating the cage are acceptable. Generally a bounding box is sufficient and easiest.
  4. Now, you will need to select the objects you wish to manipulate. Hit enter/return when done.
  5. You can now select the coordinate system, either “World” or “cPlane.” Generally the default “World” will be desirable, but if you have edited the cPlane, select cPlane as your option.
  6. Next, you specify the cage points. To simplify the edit, type “x” then type 2 and hit enter/return. Now type “y” and type 2 and hit enter/return. Repeat for “z.”
  7. You have now established the Cage required for editing.
  8. Select Transform>Cage Editing>Cage Edit.
  9. Next, you will need to select captive objects. These are the objects contained within cage that you wish to edit.
  10. Now select the control object. This is the cage you created in steps 2-7.
  11. For region to edit, select “Global.”
  12. You will notice that control points on the control object will appear (see below). Select the desired control points and edit/move them to the desired position. Your shape will deform according to these moves.R4 - Cage Edit


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