V-Ray 8.31 [z-depth]

Navigate to your saved view for rendering.  If you don’t yet have a saved view, please consult Rhino 5.28 [saved views] to create one. Show the camera for the saved view.  (Right-click on the saved viewport’s name and choose “Show…

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V-Ray 8.30 [Network Rendering]

Note: The distributed rendering instructions below are designed to work in the ET labs at DVC, unless your computer is on a network with DR Spawners these instructions will not speed up renderings. Open the V-Ray options panel and expand the “System”…

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V-Ray 8.29 [clay renderings]

NOTE:  In the interest of making your life easer, you can view and download a Clay Rendering .visopt file here that will require little work on your part to get a nice quality clay rendering.  If you choose this method,…

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V-Ray 8.28 [terrain texture]

Follow Rhino 5.23 [SketchUp Terrain] to bring a SketchUp 7 terrain file into Rhino. With the SketchUp terrain mesh selected, navigate to the properties pane (propertiespage then materials) and select the Materials tab. (Red rectangle to the below) With the…

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V-Ray 8.27 [proxy objects]

IMPORTANT:  Before creating a V-Ray Proxy Object, use File>Save As… to save a new .3dm of your Rhino model as you cannot reverse this process! In the V-Ray toolbar, right-click on the V-Ray Proxy icon.  This will allow you to create a…

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V-Ray 8.24 [HDRI]

V-Ray 3.6+:  In a Rhinoceros document, open the V-Ray Asset Editor. Make sure you have a sun system installed (See V-Ray 8.17 [sun]) by navigating to the “Lights” tab of the V-Ray Asset Editor.  You should see your light (in…

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V-Ray 8.23 [Rendered Wireframes]

In a Rhinoceros document, open the V-Ray material editor. Create a V-Ray “Outline” material (V-Ray Tutorial 8.21). Rename the material to be “Outline_Wireframe” Create a V-Ray “C-Thru” material (V-Ray Tutorial 8.21) In the “Outline_Wireframe” material change the Base material to…

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V-Ray 8.22 [C-Thru]

In a Rhinoceros document, open the V-Ray material editor. Create a new Standard V-Ray material. In the Diffuse drawer, change the Color to Black and the Transparency to White. Rename this material to “C-Thru.” Right click on the C-Thru layer…

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