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V-Ray 3.6+:
- In a Rhinoceros document, open the V-Ray Asset Editor.
- Make sure you have a sun system installed (See V-Ray 8.17 [sun]) by navigating to the "Lights" tab of the V-Ray Asset Editor. You should see your light (in this example, it is called "Sun Light"). You can rename your light by clicking on it.[Premium Content - Login] [Membership Options]
- Switch to the settings tab of the V-Ray Asset Editor. Expand the section for "Environment" and click on the checkerboard pattern next to "Background."[Premium Content - Login] [Membership Options]
- Click on the background type button (see below) and choose "Sky" from the list that appears.
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- In the "Sun" section, choose the sun that you placed in step 2 above. The name of your sun will match the name that appears in the light tab of the V-Ray Asset Editor. (In the example below the sun is named "Sun Light")[Premium Content - Login] [Membership Options]
- When you are done, click the "Back" button.
- If you're rendering turns out too light/bright or too dark, Please follow V-Ray 8.19 [physical camera] to adjust the camera's exposure value.
V-Ray 1.5:
- In a Rhinoceros document, open the V-Ray Options using the V-Ray tool bar.[Premium Content - Login] [Membership Options]
- Navigate to the Environment rollout.
- Click on the “m” next to “GI (Skylight)” (shown in red below).[Premium Content - Login] [Membership Options]
- In the V-Ray Texture Editor window that appears, select “Sky” as the type under the “Common” section (shown as a red oval below).[Premium Content - Login] [Membership Options]
- Under the Sun section, Select the sun you created (Follow V-Ray 8.17 to create a sun) by clicking the button next to “Sun-light source.” (red rectangle above)
- In the Environment rollout of the V-Ray options, click on the “m” next to “Background” (shown in red under step 3).
- In the V-Ray Texture Editor window that appears, select “Sky” as the type under the “Common” section (shown as a red oval above).
- Under the Sun section, Select the sun you created (Follow V-Ray 8.17 to create a sun) by clicking the button next to “Sun-light source.” (shown in a red rectangle above)
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