V-Ray 8.3 [basic materials]

“Basic V-Ray Materials”


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V-Ray Version 3.6:

  1. Navigate to the  V-Ray Asset Editor (V-Ray>Asset Editor...) or click the Asset Editor button from the V-Ray toolbar (Shown below).[Premium Content - Login] [Membership Options]
  2. In the Asset Editor window, click on materials and then expand the window to the left.
  3. Click on the "Add Material" button  [Premium Content - Login] [Membership Options] from the bottom of the scene "Material List" and choose "Generic" from the pop up window. [Premium Content - Login] [Membership Options]
  4. V-Ray will create a new material called "Generic."  Right-click to rename that material.
  5. With the new material selected, open the drawer to the right.  [Premium Content - Login] [Membership Options]
  6. Expand the "Diffuse" section and click on the colored rectangle next to the word "Diffuse"  (it is gray by default).  In the color picker that opens, choose your desired color for your new material. [Premium Content - Login] [Membership Options]
  7. Next, open the Opacity section and make sure the value is set to 1 (this will be a solid object).  You can change the opacity/transparency of the material by choosing a value between 0 and 1 (0 is completely transparent, 1 is completely opaque). [Premium Content - Login] [Membership Options]
  8. You can adjust the reflection and refraction settings by clicking on their respective sections.
  9. Follow V-Ray 8.2 [assigning materials] to assign the material to an individual object or a layer.
    • Note: You can assign the material to a layer or to the selected object by right-clicking on the name of the material (listed in the Material List section) and selecting either “Apply material to selection” or “Apply material to layer.”
  10. To load an existing V-Ray material, Follow V-Ray 8.12 [import .vismat].

V-Ray 1.5:

  1. Open the material editor by navigating to V-Ray>Material Editor or by clicking the Material Editor in the V-Ray toolbar.VR - Materials Button
  2. To add a new material to your scene, right click on “Scene Materials” in the “Materials List” area of the Material Editor.
    Navigate to Create Material>Standard.
  3. Click on the “DefaultMaterial” you just created and rename it. You will need to right click and select “Rename Material” from the context menu.
  4. Click on the Diffuse Options tab and change the color of your material (you can select any color you wish).
  5. Next, click on the transparency color and change the value to be black for 100% opaque, white for 100% transparent, or a shade of gray to have partial transparency.
  6. Now right click on the name of the material and navigate to Create Layer>Reflection.
  7. Follow V-Ray 8.2 [assigning materials] to assign the material to an individual object or a layer.
    • Note: You can assign the material to a layer or to the selected object by right clicking on the name of the material (listed in the Materials List section) and selecting either “Apply material to selection” or “Apply material to layer.”
  8. To load an existing V-Ray material, Follow V-Ray 8.12 [import .vismat].

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