V-Ray 8.4 [material reflection layers]

“Material Reflection Layers”

There is content on this page that is restricted to members. You must login to view this premium content.
If you are not yet a member, click here to learn about becoming a member.
  1. Open the Material Editor and select a material you wish to edit.
  2. Right click on the material name and navigate to Create Layer>Reflection.
    • Note: If your material already has a reflection layer, skip to step 3.
  3. Click on the Reflection Options tab and click the “M” next to the Reflection Color.[Premium Content - Login] [Membership Options]
  4. Under the Common section, confirm “Fresnel” is selected (this is correct for everything except mirrors/chrome or other really shiny objects). Click “Apply.”[Premium Content - Login] [Membership Options]
    • Note: Changing the value of the Index of Refraction (IOR) will change the reflective quality of the material. A Fresnel IOR of 2.5 for example will make the material appear more metallic when rendered. Explore changing the IOR to create better rendered materials.
  5. You can also change the value of the Reflection Glossiness down from 1 to 0.5 to make the finish of the material more matte than glossy.
    • Note: Values below 0.5 approximate materials without gloss and are therefore better left without a material reflection layer for faster rendering.


Comments (0)

Submit a comment... (Minimum 25 characters)

This site uses Akismet to reduce spam. Learn how your comment data is processed.