V-Ray Quick Rendering Setups


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Below you will find quick setups for a variety of V-Ray renderings.  All the files needed should be linked and the settings are highlighted though you can download the .visopt file to quickly load the settings.  You will always need to turn on distributed rendering if desired and establish the links within the background and GI to the HDRI files.

All of the files below are IRBF files which means they use "Irradiance Map" to calculate the primary bounces and "Brute Force" to calculate the secondary bounces.  This results in better quality renderings but is harder on the computer.  These files are ideal for a network rendering setup.  If you are working without network rendering, consider changing the secondary bounces to "Light Cache."  If your renderings are still very slow, change the primary bounces to be "Light Cache" as well (this will likely make the final rendering splotchy).

Basic Day Scene 005 - (Dutch Free HDRI Scene 005)
DTFA - Day - Malibu_Overlook - IRBF - Sample

HDRI Background:

Sun Settings:

  • Accurate Location From https://www.bobgroothuis.com/ 
    • GEOlat = 52.101596
    • GEOlong = 4.258877
    • Date = "2010:07:17"
    • Time = "11:50:00"
    • North (H Rotation) = 0.39
  • Adapted San Francisco, CA Settings:
    • Location = San Francisco, CA
    • Date = "2019:09:03"
    • Time = "12:13:00"
    • North (H Rotation) = 0.39
  • Adapted Carson City, NV (Tahoe) Settings:
    • Location = Carson City, NV
    • Date = "2011:09:02"
    • Time = "12:01:00"
    • North (H Rotation) = 0.39

Camera Settings:

  • Exposure Value = 14

Other Settings in Visopt file:

  • V-Ray Swarm "On"

Download .visopt:

Basic Day Scene 006 - (Dutch Free HDRI Scene 006)
DTFA - Day - Malibu_Overlook - IRBF - Sample

HDRI Background:

Sun Settings:

  • Accurate Location From https://www.bobgroothuis.com/ 
    • GEOlat = 52.101596
    • GEOlong = 4.258877
    • Date = "2011:07:01"
    • Time = "14:40:00"
    • North (H Rotation) = 0.92
  • Adapted San Francisco, CA Settings:
    • Location = San Francisco, CA
    • Date = "2019:08:30"
    • Time = "1:52:00"
    • North (H Rotation) = 0.92
  • Adapted Carson City, NV (Tahoe) Settings:
    • Location = San Francisco, CA
    • Date = "2019:08:30"
    • Time = "1:52:00"
    • North (H Rotation) = 0.92

Camera Settings:

  • Exposure Value = 14

Other Settings in Visopt file:

  • V-Ray Swarm "On"

Download .visopt:

Basic Day Scene 002

DTFA - Day - DS360_Free_002 - IRBF - Sample

HDRI Background:

Sun Settings:

  • San Francisco, CA on 5/2/2016 at 2:30PM, Daylight Savings "On"

Camera Settings:

  • Set shutter speed to 200
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt:

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  • Note: If you load the above .visopt file, you will need to go in an change the GI & Background to point to the HDRI listed above.  If you do not do this, you will not have sky in your rendering.

Basic Day Scene 001

DTFA - Day - DS360_Free_001_v02 - IRBF - Sample

HDRI Background:

Sun Settings:

  • San Francisco, CA on 5/2/2016 at 2:30PM, Daylight Savings "On"

Camera Settings:

  • Set shutter speed to 400
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt:

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  • Note: If you load the above .visopt file, you will need to go in an change the GI & Background to point to the HDRI listed above.  If you do not do this, you will not have sky in your rendering.

Basic Day Scene 3 - (Mailbu Overlook)

HDRI Background:

Sun Settings:

  • San Francisco, CA on 6/15/2016 at 2:45PM, Daylight Savings "On"

Camera Settings:

  • Exposure Value  = 14

Other Settings in Visopt file:

  • V-Ray Swarm "On"

Download .visopt:

Basic Day Scene 4 - (Dutch Free HDRI Scene 005)
DTFA - Day - Malibu_Overlook - IRBF - Sample

HDRI Background:

Sun Settings:

  • Accurate Location From https://www.bobgroothuis.com/ - GEOlat = 52.101596, GEOlong = 4.258877 on 7/7/10 at 11:50, Daylight Savings "Off"
  • Adapted for San Francisco Location - San Francisco, CA on 9/3/2019 at 13:13 PM, Daylight Savings "On"

Camera Settings:

  • Exposure Value = 14
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt:

  • [Premium Content - Login] [Membership Options]
  • Note: If you load the above .visopt file, you will need to go in and change the GI & Background to point to the HDRI listed above.  If you do not do this, you will not have sky in your rendering.

Basic Night Scene 1

DTFA - Night - Milkyway - IRBF - Sample

HDRI Background:

Sun Settings:

  • Sun should be turned off

Camera Settings:

  • Set shutter speed to 100
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt:

  • [Premium Content - Login] [Membership Options]
  • Note: If you load the above .visopt file, you will need to go in an change the GI & Background to point to the HDRI listed above.  If you do not do this, you will not have sky in your rendering.

Basic Night Scene 2

DTFA - Night - Moonlight - IRBF - Sample

HDRI Background:

Sun Settings:

  • Sun should be turned off

Camera Settings:

  • Set shutter speed to 400
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt:

  • [Premium Content - Login] [Membership Options]
  • Note: If you load the above .visopt file, you will need to go in an change the GI & Background to point to the HDRI listed above.  If you do not do this, you will not have sky in your rendering.

Sunset Scene 1

DTFA - Sunset - DF360_016_16k - IRBF - Sample

HDRI Background:

Sun Settings:

  • Sun should be set for 5/4/16 at 7:30PM with Daylight Savings set to "On"

Camera Settings:

  • Set shutter speed to 200
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt:

  • [Premium Content - Login] [Membership Options]
  • Note: If you load the above .visopt file, you will need to go in an change the GI & Background to point to the HDRI listed above.  If you do not do this, you will not have sky in your rendering.

Sunset Scene 2

DTFA - Sunset - hdrmaps_com_free_059 - IRBF - Sample

HDRI Background:

Sun Settings:

  • Sun should be "off" for this rendering.  The HDRI image will provide the light since the sun is below the horizon.

Camera Settings:

  • Set shutter speed to 50
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt:

  • [Premium Content - Login] [Membership Options]
  • Note: If you load the above .visopt file, you will need to go in an change the GI & Background to point to the HDRI listed above.  If you do not do this, you will not have sky in your rendering.

Sunset Scene 3

DTFA - Sunset - hdrmaps_com_free_060 - IRBF - Sample

HDRI Background:

Sun Settings:

  • Sun should be set for 5/4/16 at 7:30PM with Daylight Savings set to "On"

Camera Settings:

  • Set shutter speed to 200
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt:

  • [Premium Content - Login] [Membership Options]
  • Note: If you load the above .visopt file, you will need to go in an change the GI & Background to point to the HDRI listed above.  If you do not do this, you will not have sky in your rendering.

Clay Rendering 1

Clay-Render---Sample

HDRI Background:

  • No HDRI loaded
  • Set Reflection/Refraction (background) to be "White" with a value of "8.0"
  • Set the GI (skylight) to be "White" with a value of "1.0"

Sun Settings:

  • Any sun as appropriate

Camera Settings:

  • Set shutter speed to 100
  • Physical Camera "On"

Other Settings in Visopt file:

  • Distributed Rendering "Off" (You can turn it on in the System Panel)

Download .visopt: